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player seekTo() - flaky with some audio

 
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RTF



Joined: 24 Nov 2006
Posts: 1

PostPosted: Fri Nov 24, 2006 4:49 am    Post subject: player seekTo() - flaky with some audio Reply with quote

I am doing a rhythm game(DDR, beatmania etc.) with the PyMedia player module, with getPosition() being used to time all game events. I thought to myself "surely ogg is the best supported format" but it would consistently start reporting a time out of sync with the actual song when I started seeking to skip sections. After trying many things to fix this, I changed the song format. WAV turned into white noise after the seek! But then I tried mp3, which worked fine. So I'll use mp3 for now, but this is the "heads-up" for anyone encountering a similar problem.
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